test_invalid_value("clip-path", "inset(1% 2% 3% 4% 5%)"); test_invalid_value("clip-path", "inset(round 0)"); test_invalid_value("clip-path", "inset(0px round)"); test ...
SWEP.ShootEnt = "gekolt_css_m4_claymore_bamboo" -- Set to an entity to launch it out of this weapon. SWEP.Throwable = true -- Set to true to give this weapon throwing capabilities. SWEP.Tossable = ...